call of duty diz que faltam recursos da placa de vídeo

0

Estou usando o Ubuntu 16.04 no meu HP 15-f100dx. Eu instalei o vinho na linha de comando. Eu instalei o Call of duty 2003. Ele mostrou um erro citando a saturação do buffer.

Estou usando o comando como sugerido aqui

MESA_EXTENSION_MAX_YEAR=2010 wine explorer /desktop=800x600 codsp.exe

Eu obtenho o seguinte resultado

COD 1.0 build win-x86 Oct  5 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\Games\IGG-CODnitedOffensi\main\paka.pk3 (41 files)
C:\Games\IGG-CODnitedOffensi\main\pak9.pk3 (149 files)
C:\Games\IGG-CODnitedOffensi\main\pak8.pk3 (235 files)
C:\Games\IGG-CODnitedOffensi\main\pak6.pk3 (3 files)
C:\Games\IGG-CODnitedOffensi\main\pak5.pk3 (4858 files)
C:\Games\IGG-CODnitedOffensi\main\pak4.pk3 (1668 files)
C:\Games\IGG-CODnitedOffensi\main\pak3.pk3 (1992 files)
C:\Games\IGG-CODnitedOffensi\main\pak2.pk3 (694 files)
C:\Games\IGG-CODnitedOffensi\main\pak1.pk3 (2642 files)
C:\Games\IGG-CODnitedOffensi\main\pak0.pk3 (12816 files)
C:\Games\IGG-CODnitedOffensi/main
C:\Games\IGG-CODnitedOffensi\main\localized_english_pak3.pk3 (7 files)
    localized assets pak file for english
C:\Games\IGG-CODnitedOffensi\main\localized_english_pak2.pk3 (9 files)
    localized assets pak file for english
C:\Games\IGG-CODnitedOffensi\main\localized_english_pak1.pk3 (3736 files)
    localized assets pak file for english
C:\Games\IGG-CODnitedOffensi\main\localized_english_pak0.pk3 (1204 files)
    localized assets pak file for english

File Handles:
----------------------
30054 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec config.cfg
couldn't exec autoexec.cfg
========= autoconfigure
configure.csv: using configuration 1200 cpu MHz 512 sys MB 64 vid MB
execing configure.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 1.70 GHz
System memory is 1024 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported

----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\windows\system32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using colorbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...94 PFDs found
...hardware acceleration found
...PIXELFORMAT 4 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions

GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile x86/MMX/SSE2
GL_VERSION: 3.0 Mesa 17.2.4
GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil 
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Hunk_Clear: reset the hunk ok
Your video card appears to be missing one or more features required to run Call of Duty.

You should install the latest drivers for your video card, being sure to uninstall the old drivers first.  If you already have the latest drivers, you should completely uninstall the drivers and then reinstall them.  This fixes most problems.  If the game still doesn't work, it may be that your video card does not have the minimum features required.  Please check the readme for more information, including a list of supported video cards.

O que devo fazer para corrigir isso?

A saída da janela do terminal é esta:

MESA_EXTENSION_MAX_YEAR=2010 wine explorer /desktop=800x600 codsp.exe
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32G32_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:win:EnumDisplayDevicesW ((null),0,0x206f5a4,0x00000000), stub!
    
por Ekoji 31.01.2018 / 15:52

0 respostas