Eu tenho tentado executar um jogo para Windows no meu Mac usando o Wine ou o odre, mas tenho vários erros ao longo das linhas:
fixme:ver:GetCurrentPackageId (0x33fe24 0x0): stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x20044 0x00000000
fixme:imm:ImmGetOpenStatus (0x1c4aa8): semi-stub
fixme:imm:ImmGetDescriptionW (0xe0010404, 0x0, 0): semi stub
fixme:imm:ImmReleaseContext (0x20044, 0x1c4aa8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33ef5c,0x00000000), stub!
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0x1004b35f, 0x101e6b20, 0x101e6b38) stub.
fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x101dc728, 43) stub
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually,
you can find it in the winbind package of your distribution.
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
fixme:ver:GetCurrentPackageId (0x62cfeb8 0x0): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:ver:GetCurrentPackageId (0x730feb8 0x0): stub
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
fixme:win:EnumDisplayDevicesW ((null),0,0x33eb1c,0x00000000), stub!
fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed, error out if conversion not possible.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed, error out if conversion not possible.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (0) stub.
wine: Unhandled page fault on read access to 0x427f3b90 at address 0x4209d78f (thread 0029), starting debugger...
Estou tentando instalar um jogo "eat chicken" chamado HuangYeXingDong, a versão mais recente, e estou usando o macbook air and wineskin - wine2.22。 Wineskin é quase o mesmo que vinho.
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