Eu realmente descobri isso.
~Right::
If GetKeyState("b", "b") && GetKeyState("Up", "b")
{
BlockInput On
Click, Left, 1
sleep, % _ran(150, 250)
Click, Rel 144, 72 Left, 1
sleep, % _ran(150, 250)
Click, Rel 144, 72 Left, 1
Click, Right
BlockInput Off
}
return