Talvez novas versões não tenham sido lançadas, mas o pacote tenha sido encontrado :
- xenial (16.04LTS) (jogos): Jogo de estratégia em tempo real de guerra antiga [universo] 0.0.20-1: amd64 arm64 armhf i386
- yakkety (16.10) (jogos): Jogo de estratégia em tempo real de guerra antiga [universo] 0.0.20-3: amd64 arm64 armhf i386
0ad (0.0.20-3) unstable; urgency=medium
* Add debian/patches/fix-gcc6-segfault.patch to fix spidermonkey segfault
when built with gcc6. (Closes: #835176)
* Temporarily disable test suite on arm64 to fix arch-specific FTBFS.
* Call dh_strip --dbgsym-migration to cleanly migrate from the old -dbg
package to -dbgsym.
-- Vincent Cheng <[email protected]> Wed, 07 Sep 2016 22:44:22 -0700
0ad (0.0.20-2) unstable; urgency=medium
* Team upload.
* Drop 0ad-dbg package and use the automatic -dbgsym package instead.
* d/rules: Remove override for dh_builddeb because xz is the default
compression.
* Declare compliance with Debian Policy 3.9.8.
* Build-depend on python and fix FTBFS.
Thanks to Lucas Nussbaum for the report. (Closes: #832870)
* Ensure that 0ad can be built twice in a row by updating dh_auto_clean
target. Thanks to Peter Green for the patch.
-- Markus Koschany <[email protected]> Sun, 21 Aug 2016 04:54:55 +0200
0ad (0.0.20-1) unstable; urgency=medium
* New upstream release.
- Drop build-dep on libjpeg-dev.
- Refresh patches.
* Remove debian/menu file as per tech-ctte decision in #741573.
* Update Standards version to 3.9.7, no changes required.
* Update jQuery/JavaScript related lintian overrides.
-- Vincent Cheng <[email protected]> Sun, 03 Apr 2016 19:42:21 -0700
Suponho que nenhuma das alterações afetará a jogabilidade e seu método pode funcionar. Eu não tenho certeza disso, no entanto.